using afFancom::Dispatchusing afFancom::Variant** Defines the audio stream buffer information.** ** `http://msdn.microsoft.com/en-us/library/ee125232%28v=vs.85%29.aspx`** ** @clsid {11B103D8-1142-4EDF-A093-82FB3915F8CC}class ISpeechAudioBufferInfo {internal Dispatch dispatchnew makeFromDispatch(Dispatch dispatch){this.dispatch = dispatch}// ---- Properties ----------------------------------------------------------------------------** Gets and sets the size of the audio object's buffer, in milliseconds. Int? bufferSize { get { dispatch.getProperty("BufferSize").asInt } set { dispatch.setProperty("BufferSize", it)}}** Gets and sets the amount of time, in milliseconds, by which event notifications precede the ** actual occurrence of the events. Int? eventBias { get { dispatch.getProperty("EventBias").asInt } set { dispatch.setProperty("EventBias", it)}}** Gets and sets the minimum preferred time, in milliseconds, between the actual time an event ** notification occurs and the ideal time. Int? minNotification { get { dispatch.getProperty("MinNotification").asInt } set { dispatch.setProperty("MinNotification", it)}}}