using afFancom::Dispatchusing afFancom::Variant** Provides control over the operation of real-time audio streams. ** ** `http://msdn.microsoft.com/en-us/library/ee125237%28v=vs.85%29.aspx`** ** @clsid {C62D9C91-7458-47F6-862D-1EF86FB0B278}class ISpeechAudioStatus {internal Dispatch dispatchnew makeFromDispatch(Dispatch dispatch){this.dispatch = dispatch}// ---- Properties ----------------------------------------------------------------------------** Returns the current read or write position of the stream or device in bytes. Variant currentDevicePosition { get { dispatch.getProperty("CurrentDevicePosition")}private set {}}** Returns the current seek position in the stream or device in bytes. Variant currentSeekPosition { get { dispatch.getProperty("CurrentSeekPosition")}private set {}}** Returns the size of the free space in the stream or device in bytes. Int? freeBufferSpace { get { dispatch.getProperty("FreeBufferSpace").asInt }private set {}}** Returns the amount of data which can be read from or written to the stream or device ** without blocking. Int? nonBlockingIO { get { dispatch.getProperty("NonBlockingIO").asInt }private set {}}** Returns the state of the audio stream or device. SpeechAudioState? state { get { dispatch.getProperty("State").asEnum(SpeechAudioState#)}private set {}}}